Beta Notes 6 min read

One Month of Beta: World Bosses, Rift Realms, Monster Cards and More

The Beta opened on June 12 — exactly one month ago. Since then the world-boss roster went from one to five, 26 high-difficulty maps opened, a full card-collection system landed, and storage, market and quality-of-life got a serious overhaul. Here is everything in one read.

Endless Adventure Online guild territory crowd screenshot

All five world bosses are live

At launch there was a single world boss. Now the full T1–T5 roster is in: Bone, Xizor, Daphne, Lawrence and the once-a-month Void Monarch · Athazon. Fixed weekly spawn times, server-wide battles, contribution-based settlement — plus chests with guaranteed enhancement materials and a world-boss token shop. Full schedule and tactics in the complete world boss guide.

Rift Realms: 26 high-difficulty field maps

Each of the 13 regions has torn open two rift layers — Rift I and Rift II, 26 sub-maps in total. Rift monsters hit harder and elites spawn denser, with better EXP and loot to match — a new route for leveling and farming. We have tuned the numbers through several live passes since release; if it still feels too soft or too brutal, tell us on Discord.

Monster card album and the card dealer

A brand-new collection game: monsters drop collectible cards that register into a dedicated card album (120 slots, separate from your main bag). Want to speed things up? The card dealer sells regional card packs for silver. Duplicates can be sold back (the shop automatically protects your best copy of each card) or traded on the player market, and a new collection-value leaderboard gives collectors their own arena. Monster cards are pure collection — zero combat power, by design.

Personal warehouse and the storage overhaul

Storage kept evolving all month: a character-bound personal warehouse tab now sits alongside the shared account warehouse; the warehouse window gained categories, sorting, search and one-click deposit/withdraw; and crafting and enhancement can now consume materials directly from the warehouse — no more shuttling stacks around. Legendary Adventurers also get a remote-warehouse privilege, opening storage anywhere.

Market overhaul: search, filters, pagination

Player listings outgrew the old UI long ago. The visible-listing cap went from 100 to 300, and the market moved to server-side search, filtering and pagination — the gear you are hunting for is now actually findable. Paired with the three-currency economy, the farm-and-sell loop runs much smoother.

Quality-of-life batch

  • World-map auto-travel: click a destination and your character navigates across maps through portals automatically.
  • AUTO loot filters and auto-smelting: configure what auto battle picks up, and smelt low-value gear into materials automatically.
  • Batch discard: multi-select bag cleanup with a confirmation step; on mobile, drag items straight into the destroy zone.
  • Ongoing mobile UI passes: warehouse, market and guild-vault windows keep getting small-screen layout fixes.

Events: Dragon Boat wrapped, EXP ×3 continues

The Dragon Boat zongzi event ended on July 4 — thanks to everyone who kept the festival NPC busy. The Beta Sprint EXP ×3 runs until the end of the test, so it is a great time to start a character.

More is on the way. As always — play free at play.endless.tw, no download, no invite code; feedback and chatter live on Discord.

RELATED SYSTEMS

Keep reading

Official Service Live

The Official Server Is Live

No download and no invite code — open play.endless.tw in your browser and start playing. Patch notes, events and community chat live on the official Discord.