Kaldreth, the Moltenforge Kingdom
A dwarven stronghold of lava and anvils — the continent’s mining and smithing hub. Its founding forge has never gone cold: let the fire die, and the kingdom dies with it.
Merchant Kingdoms
Three merchant kingdoms: run daily orders for kingdom tokens, spend them in the token shop on refinement and progression items, and compete on guild influence for the weekly Premier Guild rewards. No PvP required — anyone can run the orders solo; the weekly Premier and milestone rewards go to guild members only.
A dwarven stronghold of lava and anvils — the continent’s mining and smithing hub. Its founding forge has never gone cold: let the fire die, and the kingdom dies with it.
An elven realm built into a colossal worldtree — home of woodwork, tailoring and enchanting under endless starlight. Every thread the moontree sheds keeps a memory.
A fae kingdom of blossoms and honey — the source of cooking, potions and supplies. Kaldreth forges and Vaelisse weaves; Ambrelle makes sure everyone eats well and heals up.
Inside the Villages
Each kingdom is a village you can walk: the ruler holds court while the order broker, token exchange and life-skill masters all stand nearby. Below are real in-game screenshots.
Kaldreth
Dwarf smithing ・ lava forge
Vaelisse
Elven craft ・ worldtree capital
Ambrelle
Fae cooking ・ honey garden
Daily Orders
Take daily orders from the merchant-kingdom NPCs — 3 per character per day, each re-rollable once. All three types ask for tradable crafted goods (no bound-material orders); fewer, higher-tier pieces pay more per item, and every type pays silver + gold + tokens.
Hand in 5–10 low-tier crafted goods (ingots, boards, cloth…) — the lowest bar. Tokens by tier: 10 / 14 / 18 / 25 / 33 / 45 / 61.
Hand in 3–5 mid-tier crafted goods. Tokens by tier: 14 / 19 / 26 / 34 / 47 / 63 / 85.
Hand in 1–2 high-tier finished goods — the highest payout per piece, most craft-heavy. Tokens by tier: 19 / 26 / 35 / 47 / 63 / 85 / 115.
3 orders per character per day, each re-rollable once; silver, gold and tokens are paid the moment you deliver. Order tier (t1–t7) follows your gathering level in that kingdom — higher tiers pay more tokens.
Token Shop
Spend the tokens you earn at each kingdom’s Royal Quartermaster. The three stocks differ: Kaldreth leans refinement, Vaelisse leans potential, Ambrelle leans supplies; each kingdom also sells a material pack and a legendary-gear draw. Every item has a weekly limit.
Kaldreth Forge Seal
Refinement
30 tk
10/wk
60 tk
1/wk
200 tk
1/wk
15 tk
8/wk
40 tk
3/wk
150–1,100 tk
1/wk
Vaelisse Stardust
Potential
30 tk
10/wk
30 tk
5/wk
80 tk
3/wk
250 tk
1/wk
50 tk
3/wk
40 tk
3/wk
150–1,100 tk
1/wk
Ambrelle Nectar
Supplies
30 tk
7/wk
70 tk
3/wk
25 tk
5/wk
120 tk
1/wk
90 tk
2/wk
40 tk
3/wk
150–1,100 tk
1/wk
ACCOUNT BOUND
Token-shop purchases are account-bound (from 2026-09-04): they can move to your other characters through the account warehouse, but cannot be traded face-to-face, listed on the exchange, sold from a stall or mailed. Items bought before the update stay character-bound. Kingdom tokens themselves are character-bound — each character runs its own orders.
LEGENDARY DRAW PRICES
One draw per kingdom (weapon / off-hand, armor, accessories). Pick a level band; price is in tokens, once per week.
Premier Guild
Each kingdom ranks guild influence weekly, settled Monday 08:00 Taiwan time (Monday 00:00 UTC). Every member of a guild past the threshold gets the milestone reward; the week’s top guild becomes the Premier Guild and gets an extra premier bundle. Both go only to members who are in the guild at settlement.
PREMIER
MILESTONE
Official Service Live
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