Cleric
Cleric
Pure healing, resurrection and party buffs make Cleric the classic support route.
Best for players who enjoy keeping the party stable and reading fight pressure.
Priest Class
Priest is not limited to standing in the back and healing. Its base kit includes holy attacks, sanctuary-style support, healing and shields, helping parties recover from mistakes, debuffs and long fights. Later job paths let Priest become a dedicated Cleric, a shadow-based Dark Priest or a Monk that blends holy power with close-range combat.
Role
Healer / Support
Primary Stats
INT / DEX
Attack Rhythm
700ms
Beta Base Skills
Heal, Holy Light, Resurrection, Blessing
Playstyle
Recommended for players who enjoy team responsibility, healing, stable dungeon progress or unusual battle-support builds.
700ms base attack rhythm focused on healing windows, buff upkeep and party sustain.
Current overview data lists this class around the tagline “聖光庇佑” and the signature skills Heal, Holy Light, Resurrection, Blessing.
Progression
At Lv30, the character begins choosing a main job direction. Lv70, Lv150 and Lv300 are later deepening milestones. During Beta, the focus is on validating core skills, talent rhythm and class identity so each path can grow into a distinct combat role.
Job Paths
Every starting class has three progression paths. They are designed to change how the class plays in dungeons, bosses, solo progression and long-term gear building.
Cleric
Pure healing, resurrection and party buffs make Cleric the classic support route.
Best for players who enjoy keeping the party stable and reading fight pressure.
Dark Priest
Shadow DOTs, curses and self-sustain turn Priest into a damage-oriented hybrid.
Best for players who want a darker support identity and pressure-based combat.
Monk
Close-range strikes, self-healing and sustained holy damage create a battle-priest path.
Best for players who enjoy self-reliance and melee support gameplay.
Build Notes
Priest improves party consistency in dungeons while still keeping solo options.
It is a high-impact class for players who like tracking party state and using the right skill at the right time.
To understand the class more completely, continue into gear progression and weapon refinement, or return to the classes overview to compare other starting classes.
FAQ
No. Cleric focuses on healing, Dark Priest on shadow damage and Monk on self-sustaining melee combat.
Yes. The Beta design keeps holy damage, shadow pressure and melee options available for solo progression.
More Classes
Swordsman
Swordsman is the frontline core of Endless Adventure Online, branching into a defensive Knight, burst-focused Berserker or hybrid Spellblade.
Mage
Mage specializes in ranged magic and area damage, branching into elemental burst, arcane chaining or a hybrid Battlemage route.
Rogue
Rogue is built around speed, poison, crits and multi-hit pressure, later branching into Assassin, Marksman or dual-blade Duelist.
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